Chris and sheva

Chris and sheva DEFAULT

Creva

Status of Relationship

One-Time Partners/Allies

Also Known As

Alomarfield

“We’re partners. To the end.”
— Sheva to Chris, Resident Evil 5.

Creva is the het ship between Chris Redfield and Sheva Alomar from the Resident Evil fandom.

Canon

Chapter 1-1

In March 2009, Chris Redfield is sent to investigate possible Bio Organic Weapon (B.O.W) smuggling in Africa. It’s there he meets his new partner – Sheva Almoar, of the B.S.A.A West African branch. She walks up and greets him with a friendly smile, telling him it’s an honor, even calling him “Mr. Redfield”. He assures her that “Chris” is just fine. Sheva tells Chris the reason why she’ll be his partner for this mission is because Chris is an American, B.S.A.A or not, he may not get much help from the locals. Sheva is there not only just because she’s qualified, but also to help put the people at ease. As they’re walking through a checkpoint, a guard gets a little too handsy with Sheva, checking for ID and weapons. As Chris waits, he visibly shows that if that continued, he would have jumped in to get the man off Sheva. Chris soon relaxes when Sheva herself shoves the man’s hands away, showing her ID.

By the time Chris arrives in the city, most of the townspeople have already been infected with Type 2 Plagas, although they initially refrain from attacking Chris and Sheva (since they have not yet been ordered to), instead either ignoring them or giving them hostile glares. Once pass the civilian checkpoint, they meet up with Reynard Fisher, another B.S.A.A agent, who gives them their weapons and the information on Ricardo Irving, a black market’s dealer. As Chris and Sheva continue forward, they hear screams coming from a nearby building, upon breaking in they find two men on top of another man, forcing Plaga Type 2 into his mouth. Chris and Sheva watch in horror. The two men run off, leaving the other down and turning. The newly infected man gets up and attacks Chris and Sheva, forcing them to shoot him dead. As they walk out, they’re ambushed by the surrounding townspeople. They make for another building as there’s too many. After navigating through a small underground tunnel, they come up to another building, where out the window they see the Instigator giving a public rally and execution. It’s there they see Fisher again, moments away from being decapitated. Sheva wants to go and help him, but Chris knows it’s too late, he gently places his hand on her shoulder to stop her. Just then the Executioner kills Fisher, with Chris and Sheva both turning away. The Instigator spots them and commands the townspeople to attack. Chris and Sheva call in to Kirk, another fellow B.S.A.A agent, for backup. Once Kirk arrives via helicopter, he tells Chris and Sheva to take cover so another agent can fire a rocket at the enemies. Chris and Sheva find cover, with Chris leaning into Sheva, shielding her from the blast.

Chapter 1-2

Barely escaping from the Majini, Chris and Sheva move through the town, on their way to Alpha Team. They hear a woman scream and beg for help. As they make their way up to her, the woman falls into Chris’ arms. Moments later, she mutates and attacks, catching Chris off guard; Sheva shoots a bullet between them, separating Chris and the woman. Once the turned woman is dead, they get another distress call from Alpha Team. By the time they get to Alpha Team, the entire team is down. Sheva manages to see someone running away from the scene. She tells this to Chris and they continue forward. They take an elevator down, its then they’re attacked by another B.O.W; an Uroboros test subject. Once defeating the B.O.W, they head up another elevator where they contact HQ. HQ tells them that Delta Team has been dispatched, but they’re the only ones left. Chris and Sheva are hesitant to continue forward on their own, but the mission still stands: arrest Ricardo Irving. Once HQ ends their communication, Chris turns to Sheva, saying, “Ever get the feeling you’re expendable?” Sheva says nothing, though judging from her expression she agrees.

Chapter 2-1

Once exiting the warehouse, Chris and Sheva fight their way through a storage yard to the port where they’re surprised to find out HQ sent backup, Kirk. Once the surrounding Majini are dead, Kirk will tell them to “stay frosty” as Chris and Sheva make for the station. A few minutes go by when a distress signal comes in from Kirk, saying his helicopter is being attacked by B.O.Ws and soon crashes. HQ contacts Chris and Sheva and any surrounding teams to go to the crash site. Before then, they’re attacked by more Majini. With the Chainsaw Majini dead, they continue forward. When they reach crash site they’re met by Kirk dead and burned to black. They hear the sound of motorcycles but are unable to figure out which direction it’s coming from. Suddenly a Majini jumps over on a motorcycle with a long chain in hand, catching Chris by the ankle, dragging him. Helpless to free himself, Sheva saves him by shooting the chain, with Chris rolling as Sheva runs to help him up. Now standing, they back up into each other as the Majini ride around them, attempting to get close. Chris shoves Sheva out of the way of a Majini on a motorcycles aiming for her. Moments later Delta Team arrives and saves them.

Delta Team’s leader, Josh Stone, gives Chris and Sheva new information on a chip. Chris inserts the chip into his handheld computer to which he sees his former partner, Jill Valentine, on the screen. He loses focus in his flashback, leading to Sheva asking him if he’s alright. Chris begins to tell her what the picture is but soon stops as he doesn’t see the point in bringing it up now. He changes the subject to the mission at hand – how to get to the mines. Sheva tells him she knows the way and to follow her.

Chapter 2-2

Once through the train yard, Chris and Sheva take a lift down into the mines where they’re met by complete darkness. As they navigate through, one takes a lantern, needing to stick close to each other. They soon make it to an open clearing within the mines where they fight more Majini. They then make for a lift out of the mines leading back outside. They come to an open area above ground where they confront Irving in a building. A smoke bomb is thrown through the window by an unidentified woman. She gets Irving out before Chris and Sheva have the chance to arrest him.

Outside the building they make their way up the cliff sides winding paths, fighting off Majini. An out of control trucks plows toward them, the end of it over the cliffs edge. A large bat-like B.O.W emerges out and attacks Chris and Sheva. Once defeating the beast, Dave Johnson, a fellow B.S.A.A soldier, comes up driving and yelling for Chris and Sheva to get into the jeep.

Chapter 2-3

While in the jeep, all three are attacked by more Majini driving motorbikes and trucks. While Johnson drives, Chris and Sheva take the mini guns and fight off the attacking B.O.Ws. With more of them coming out of the woodwork and an oncoming broken bridge ahead, Johnson floors it and makes the jump over. Finally away, they continue driving, coming to what was Delta Team’s outpost, the team Johnson is on. Johnson runs to examine the body of a dead teammate to which a car comes hurdling over him. Johnson has no time to react when suddenly he’s crushed to death by the Ndesu, a massive B.O.W. Chris and Sheva hid behind the car that was thrown over. The Ndesu lifts it, finding them. Chris yells for Sheva to go, with him following right beside her. Chris turns to shoot at the monster, allowing Sheva time to make for the jeep. Chris joins her and the two use the same mini guns to defeat the Ndesu.

With the Ndesu dead, Chris and Sheva look around at the destroyed outpost and the deceased bodies of allies. Sheva appears distressed; Chris gently assures her that she doesn’t have to do this, that she can still back out. Sheva is taken aback and tries to tell Chris that they should both “get the hell out of here”. Chris tells her he can’t, as he’s got a “personal stake in this”. That “personal stake” being Valentine, which leaves Sheva even more confused. Chris starts to walk away from her, but Sheva runs after him, saying “I’m going with you!” Chris turns back to her, telling her that there’s no more orders – that it’s just them. Sheva responds that she “can’t just walk away,” and that they’re partners, to the end. Chris smirks at her, with a “Copy that.” They soon board a nearby airboat and set for the marshlands.

As they’re boating through the marshlands, Sheva asks Chris what happened to his Valentine. They talk about Valentine for a minute before Chris changes the subject to Sheva, asking her why she joined the B.S.A.A. Sheva tells him how her parents were involved in an accident caused by a pharmaceutical company – Umbrella – when she was young. She goes on saying how “someone has to pay for that”. Moments later, they come to a jump, where Chris tells her to hang on. The make the jump and continue forward until they dock the airboat at a village.

Chapter 3-1

Chris and Sheva make their way through the villages on the marshlands. They come to an area where they’re attacked by Ndipaya Majini. With those defeated, they board back onto the airboat, only for more Ndipaya to attack them again. The Ndipaya close a gate leading out of the area they’re in. While one of them controls the boat, the other shoots the Ndipaya, leading to them opening the gate back up.

Moments

Chapter 1-1

  • A guard gets a little too handsy with Sheva. As Chris waits, he visibly shows that if that continued, he would have jumped in to get the man off Sheva.
  • Chris and Sheva find cover; Chris leans into Sheva, shielding her from the blast of the rocket launcher.

Chapter 2-1

  • Chris shoves Sheva out of the way of a Majini on a motorcycles aiming for her.
  • Sheva asks Chris if he’s alright after losing focus having a flashback.

Chapter 2-3

  • Most of Delta Team is dead, Sheva appears distressed; Chris gently assures her that she doesn’t have to do this, that she can still back out.

Quotes

Chris“Remember, we’re a team. We need to stick together.”
Sheva“Don’t worry. I may not be as big as you, but I can still hold my own.”
Resident Evil 5, Chapter 1-1.
“We're partners. To the end.”
— Sheva to Chris, Resident Evil 5, Chapter 2-3.
Sheva“There’s only so much one person can do. Even a superhero like you, Chris.”
Chris“I’m no superhero. But together, we can end this.”
Resident Evil 5, Chapter 2-3.

Fanon

Not a popular ship, Creva has an very small following compared to the other ships within the fandom as Sheva has only appeared in one game of the series.

Fandom

FAN FICTION

Chris/Sheva tag on AO3
Chris & Sheva tag on AO3
Chris/Sheva tag on FanFiction.net

ART

Creva tag on DeviantArt
Alomarfield tag on DeviantArt
Chris x Sheva tag on DeviantArt
Sheva x Chris fanclub on DeviantArt

TUMBLR

Creva posts on Tumblr
Alomarfield posts on Tumblr
Chris x Sheva posts on Tumblr

TWITTER

Creva hashtag on Twitter
Alomarfield hashtag on Twitter
Chris x Sheva posts on Twitter

Trivia

  • Sheva is mentioned in the the Resident Evil 6 "Chris' File". Chris goes missing and his partner, Piers Nivans, asks for help from other B.S.A.A branches, including Sheva's West African branch. She says in her email to Nivans: “I was very sad to hear of Chris' recent disappearance. He was such a large part of the B.S.A.A, and he was a very important person to me, as well. Please let me know if there is anything I can do to help. The B.S.A.A West African Branch is always here for your support.”[1]

Gallery

Creva/Gallery

References

Navigation

Sours: https://shipping.fandom.com/wiki/Creva

Biohazard 52009

[Chris and Sheva climbed up into the helicopter where Jill and Josh are inside, but then]

Albert Wesker:
[shouts] CHRIS!

[Wesker angrily uses his infected left arm in "Bionic Commando" style and attempts to drag the helicopter into the lava with him]

Chris Redfield:
Hang on!

[as Wesker keeps attempting to drag the helicopter]

Jill Valentine:
Chris, Sheva, use those!

[Jill points to the two Rocket Launchers on the racks as Chris and Sheva takes them off the racks and readies their Rocket Launchers]

Chris Redfield:
Ready partner?

Sheva Alomar:
Locked and loaded.

Chris Redfield:
Suck on "this", Wesker.

Sheva Alomar:
Your time's up you son of a b*tch!

[Chris and Sheva aims and fired their last rocket at Wesker's head, decapitating and blowing him up, finishing him once and for all as the helicopter was released from Wesker's grabbing]

Sheva Alomar:
That was for our fallen brothers.

[Chris and the team slightly smiles as then helicopter flies away from the volcano site]

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Sours: https://www.quotes.net/
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Sheva Alomar

Fictional character in the Resident Evil horror video game series by Capcom, introduced 2009

Sheva Alomar
Sheva Alomar.png

Sheva Alomar in Resident Evil 5

First appearanceResident Evil 5 (2009)
Last appearanceResident Evil 5 (2009)
Created byYasuhiro Anpo
Haruo Murata
Yoshiaki Hirabayashi
Kenichi Ueda
Designed byYosuke Yamagata
Voiced byKaren Dyer
Motion captureKaren Dyer
OriginAfrica

Sheva Alomar is a fictional character in the Resident Evil horror video game series by Capcom. She was introduced in 2009 in Resident Evil 5 in which she is a native African operative of an anti-bioterrorism group and the new partner of the series' veteran Chris Redfield. Sheva is controlled by the game's artificial intelligence (AI) when playing with a single player, and is controlled by a second player in the game's cooperative mode.

Designed to symbolize "the bond of partnership" within the game, the character's physical design was modeled off Australian actress Michelle Van Der Water, while her voice acting and motion capture were performed by American actress Karen Dyer. The character was met with mostly positive reception from video game journalists, who praised her strength and attractiveness, though her AI in-game received mixed to negative reviews. The character's depiction did, however, receive criticism from several sources for adhering to racial and gendered stereotypes. Sheva has not returned for any further installments of the series.

Design and portrayal[edit]

Sheva Alomar's character was designed during the early development phase of Resident Evil 5, with her designer Yosuke Yamagata calling her a "new major protagonist" who symbolizes the theme of "the bonds of partnership". Her face and story background changed several times while she underwent many redesigns and re-imagining as developers searched for the right look to combine the qualities of "feminine attraction" and the "strength of a fighting woman". Rejected concepts for Sheva included her being either a civilian, a guerrilla, or a military commander.

Her character model was based on Australian actress Michelle Van Der Water, but her voice acting and motion capture were performed by American actress Karen Dyer.[2] Dyer, in her first major game role of this kind, went through weeks of firearms training for the job, learning with both hands as Sheva is left-handed. She described her character as more acrobatic and agile than her partner Chris Redfield, and as "very passionate and youthful", adding she had an "emotional attachment" to her mission as she wants to save her people.[3]

Sheva appears in the game wearing a form-fitting purple singlet, beige pants and knee-high boots. She also carries a tactical belt and pistol holster, and wears leather forearm guards and traditional African jewellery. Alternate costumes are a staple within the Resident Evil series that let players dress playable characters in "silly, cool, and even embarrassing" outfits;[5] the series also has a reputation for making their alternate costumes for women sexualised.[6] Sheva's alternate costumes are a "Clubbin'" outfit consisting of a gold lamé bikini, micro-miniskirt and blonde wig, and a "Tribal" outfit consisting of a leopard print bikini and tribal body paint.[2]

Appearances[edit]

Sheva made her first and only appearance in Resident Evil 5. According to the character's backstory, her parents died when she was eight years old in an apparent factory accident and she was taken in by her uncle. Eventually, Sheva ran away and was found by a truck driver who was part of a rebel militia group. She later joined the group and soon learned that the factory accident her parents had died in was actually a test of a bio-organic weapon (BOW) by the pharmaceutical company Umbrella Corporation. With the help of the local government, Umbrella destroyed Sheva's village and its inhabitants after the test was complete. When Sheva was 15, she was contacted by U.S. operatives to sabotage Umbrella's attempt to sell a BOW. With Sheva's help, the deal was stopped and she was offered a chance to start a new life in America. Sheva accepted, was speaking fluent English within months and enrolled at a university two years later. After graduation, her benefactor recruited her to join the Bioterrorism Security Assessment Alliance (BSAA). While Umbrella had dissolved years before this, Sheva's hatred of Umbrella and others like them led her to join. She was assigned to a unit for eight months of training, in which she excelled and was chosen to become an agent assigned to the BSAA's West African department. When BSAA agent Chris Redfield is sent to intercept a black market BOW sale in the fictional African country Kijuju, Sheva is assigned to be his partner and guide.[7]

In Resident Evil 5, the primary player controls Chris, whom Sheva follows throughout the game as an ally controlled by artificial intelligence (AI). In the game's co-operative gameplay mode, a second player will control Sheva. When the game has been completed once, there is an option to make Sheva the primary character.[8] During the events of the game, Sheva and Chris stop the Tricell corporation, who were continuing Umbrella's work, from infecting the world with a new BOW. In the end, they kill the series' villain Albert Wesker.[7][9]

Pre-order bonuses for Resident Evil 5 included a sand globe of Sheva and Redfield.[10] Various action figures of the character have been released by the National Entertainment Collectibles Association,[11]Hot Toys,[12][13]Square Enix,[14] and SomaliCraft.[15] Karen Dyer posed as Alomar for a 2009 calendar she made available to download from her website.[16]

Reception[edit]

Reception of Sheva by video game journalists was mostly positive. She was added to several lists that rank characters by their sex appeal.[17][18][19][20] In 2008, GameDaily staff said that though they were yet to play Resident Evil 5, they were "already enamored with its glamorous starlet";[21] the following year, they cited Alomar as among the strongest female characters in gaming.[22] In 2010, Dave Meikleham of GamesRadar included her partnership with Chris among gaming's "most violent double acts",[23] and PlayStation: The Official Magazine opined she was intelligent and strong in addition to being beautiful, adding that her inclusion was "probably the highlight" of the game and awarding her "Tribal" costume 2009's Outfit of the Year award.[24] In 2012, Complex ranked her among the best black characters in video games.[25] GamesRadar's Matt Cundy said that unlike other characters in the series such as Jill Valentine and Ada Wong, Sheva's primary uniform was both less sexualised and more practical for fighting, describing her as "the absolute antithesis of vulnerable ... a walking fortress that is equal parts kick-ass and intimidating feminine sexuality,"[26] and Lisa Foiles of The Escapist praised Sheva among other characters for having a hairstyle that is practical for fighting, unlike many video game heroines.[27] In 2017, Inverse's Jessica Famularo ranked her as the eighth best character in the series,[28] and in 2021, Ian Walker from Kotaku opined her as the greatest character in the series, lauding the racial diversity she brought and how her "charm" contrasted well with Redfield's "overall gruff nature".[29]

Several reviewers criticized Sheva's AI. IGN's Jesse Schedeen called her a "walking bag of useless",[30] and "just dumb as a rock when it comes to fighting zombies",[31] while Portal Play Game considered her performance to be extremely annoying.[17] Dan Whitehead from Eurogamer described Sheva's abilities as a bit hit-or-miss, saying that in a game where ammunition is scarce it was often frustrating watching her miss her targets.[32] In 2012, PLAY included her among the most unintentionally annoying PlayStation characters, citing the AI issues.[33] Ryan Geddes from IGN was more mixed, describing her performance as fair and saying her limitations were on par with other AI characters at the time,[34] while IGN's Chris Reed included her among most useful sidekicks in video games, saying that unlike many AI characters, she was quick to offer assistance and skilled at getting out of the way when the player was moving or shooting.[35]

Several sources have criticized Sheva's depiction for adhering to both gender and racial stereotypes. Andre Brock from Games and Culture opined that Sheva was a "videogame equivalent of Pocahontas: a woman of color coerced into 'guiding' White explorers across a foreign land", and also said that her alternate costumes "make it clear that she is window-dressing; a sexualized mule".[2]Anita Sarkeesian said the tribal outfit was particularly disconcerting, as it combined sexualizing a female character "with the racist tradition of exotifying women of color".[36] Writing for the Digital Games Research Association, Hanli Geyser and Pippa Tshabalala noted that the first shot of Sheva in the game is a close up of her buttocks, immediately objectifying and characterising her.[37] Eurogamer's Whitehead said that Sheva "neatly fits the approved Hollywood model of the light-skinned black heroine";[32] Geyser and Tshabalala similarly stated that her skin tone, outfit and job all conform to Western ideals.[37] Writing for The Philosophy of Computer Games Conference, Sabine Harrer and Martin Pichlmair said that Sheva was given the role of a "decorative side character", also stating that "gendered and racialized hierarchies" exist between Sheva and Chris; Chris's character is placed in charge of Sheva's resources, said to be reminiscent of "an abusive heteronormative relationship".[38]

References[edit]

  1. ^ abcBrock, André (September 2011). "When Keeping it Real Goes Wrong: Resident Evil 5, Racial Representation, and Gamers". Games and Culture. 6 (5): 429–452. doi:10.1177/1555412011402676. ISSN 1555-4120. S2CID 146539948.
  2. ^M, Alexis (October 25, 2008). "Resident Evil 5 Interview - Karen Dyer, Voice and Motion Actress of Sheva Alomar". Gaming Bits. Archived from the original on March 18, 2009.
  3. ^Drake, Audrey (June 2, 2011). "Alternate Costumes in Resident Evil: The Mercenaries". IGN. Archived from the original on 12 August 2017. Retrieved August 12, 2011.
  4. ^Rad, Chloe (October 20, 2015). "11 Weirdest Alternative Costumes in Games". IGN. Archived from the original on 25 August 2017. Retrieved October 29, 2017.
  5. ^ abCapcom (March 5, 2009). Resident Evil 5 (PlayStation 3). Capcom.
  6. ^Ryan, Geddes (March 6, 2009). "Resident Evil 5 Review". IGN. p. 4. Archived from the original on 27 June 2015. Retrieved October 29, 2017.
  7. ^Goldstein, Hilary (23 July 2009). "S DCC 09: Resident Evil's Wesker gone for good". IGN. Archived from the original on May 8, 2016. Retrieved January 6, 2015.
  8. ^"Resident Evil 5 receives sand globe pre-order bonus". PSU.com. February 14, 2009. Archived from the original on October 29, 2017. Retrieved October 29, 2017.
  9. ^"Biohazard 5 – Sheva Alomar – Resident Evil Series 1 (NECA)". MyFigureCollection.net. Archived from the original on July 10, 2012. Retrieved October 29, 2017.
  10. ^"Biohazard 5 – Sheva Alomar – VideoGame Masterpiece – 1/6 – BSAA Ver. (Hot Toys)". MyFigureCollection.net. Archived from the original on July 14, 2012. Retrieved October 20, 2017.
  11. ^"Resident Evil 5 Hits Hot Toys". IGN. April 24, 2009. Archived from the original on October 29, 2017. Retrieved October 29, 2017.
  12. ^"Biohazard 5 – Sheva Alomar – Play Arts Kai – Play Arts 改 -Kai- (Square Enix)". MyFigureCollection.net. Archived from the original on July 14, 2012. Retrieved October 29, 2017.
  13. ^"Biohazard 5 – Sheva Alomar (SomaliCraft)". MyFigureCollection.net. Archived from the original on July 15, 2012. Retrieved October 29, 2017.
  14. ^"Download the Sheva Calendar". KarenDyer.net. Archived from the original on May 1, 2013. Retrieved July 1, 2015.
  15. ^ ab"TOP 100 – As Personagens mais gatas dos games". Portal Play Game (in Portuguese). Archived from the original on January 23, 2015.
  16. ^Warn, Sarah (October 15, 2010). "25 Hottest Female Video Game Characters". After Ellen. Archived from the original on November 9, 2012. Retrieved September 11, 2012.
  17. ^Hester, Larry (June 27, 2012). "The 50 Hottest Video Game Characters". Complex. Archived from the original on October 29, 2017. Retrieved October 29, 2017.
  18. ^"Top 50 Videogame Hotties". UGO Networks. November 25, 2008. Archived from the original on February 2, 2010. Retrieved February 2, 2010.
  19. ^"Babe of the Week: Babes We're Thankful For". GameDaily. August 12, 2008. p. 9. Archived from the original on December 8, 2008. Retrieved January 7, 2015.
  20. ^"Girl Power: These Chicks Will Kick Your Ass". GameDaily. p. 6. Archived from the original on April 30, 2009. Retrieved October 6, 2013.
  21. ^Meikleham, Dave. "Gaming's most violent double acts". GamesRadar. Archived from the original on October 29, 2017. Retrieved October 29, 2017.
  22. ^"Outfit of the Year: Sheva Alomar's Tribal Outfit". PlayStation: The Official Magazine. 29: 53. February 2010.
  23. ^Hester, Larry (June 26, 2012). "The 10 Best Black Characters In Video Games". Complex. Archived from the original on October 29, 2017. Retrieved October 29, 2017.
  24. ^Cundy, Matt (June 23, 2012). "Which Resident Evil hero is best dressed for a zombie apocalypse?". GamesRadar. p. 2. Archived from the original on October 29, 2017. Retrieved October 29, 2017.
  25. ^Foiles, Lisa (December 22, 2010). "Top 5 Most Impractical Female Character Hairstyles". The Escapist. Retrieved October 29, 2017.
  26. ^Famularo, Jessica (January 11, 2017). "A Definitive Ranking of 'Resident Evil' Heroes". Inverse. Archived from the original on February 1, 2017.
  27. ^Segarra, Lisa Marie (May 18, 2021). "Who Are The Best And Worst Resident Evil Heroes?". Kotaku. Archived from the original on July 1, 2021.
  28. ^Schedeen, Jesse (April 14, 2009). "Players Wanted: Resident Evil 6". IGN. p. 3. Archived from the original on October 29, 2017. Retrieved October 29, 2017.
  29. ^Schedeen, Jesse (March 23, 2009). "Characters Who Deserve Better". IGN. p. 6. Archived from the original on October 29, 2017. Retrieved October 29, 2017.
  30. ^ abWhitehead, Dan (February 5, 2009). "Resident Evil 5". Eurogamer. p. 3. Archived from the original on October 4, 2014. Retrieved January 6, 2015.
  31. ^"Top 5 Hated Characters (That You Weren't Supposed To Hate)". PLAY. 224: 24. October 25, 2012.
  32. ^Geddes, Ryan (March 9, 2009). "Resident Evil 5 Collector's Edition Review". IGN. Archived from the original on October 29, 2017. Retrieved October 29, 2017.
  33. ^Reed, Chris (April 15, 2014). "The Best Video Game Wingmen Ever". IGN. Archived from the original on October 29, 2017. Retrieved October 29, 2017.
  34. ^Sarkeesian, Anita (August 31, 2015). "Women as Reward". Feminist Frequency. Retrieved October 29, 2017.
  35. ^ abGeyser, Hanli; Tshabalala, Pippa (2011). "Return to Darkness: Representations of Africa in Resident Evil 5"(PDF). Digital Games Research Association. Archived(PDF) from the original on October 16, 2017. Retrieved October 29, 2017.
  36. ^Harrer, Sabine; Pichlmair, Martin (2015). "Black Skin White Guns – Becoming Colonizer in Resident Evil 5"(PDF). The Philosophy of Computer Games Conference. Archived(PDF) from the original on October 21, 2017. Retrieved October 21, 2017.

Bibliography[edit]

  • Price, James; Nicholson, Zy (2009). Resident Evil 5: The Complete Official Guide. London: Piggyback. ISBN .
Sours: https://en.wikipedia.org/wiki/Sheva_Alomar
25 Facts about Sheva Alomar

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