Sd2vita format

Sd2vita format DEFAULT

How to properly format your SD for your SD2VITA Adapter and set-up your Vita

With Henkaku Enso just released and SD2VITA Adapters having grown extraordinary in popularity over the last few days. I thought it would be a great time to make a simple guide on how to properly format the SDCard for your SD2VITA Adapter and set-up your Vita. The only difference will be that with Enso we can finally have the SDCard mount at cold boot which allows for easy database rebuilds and more with the adapter.

(Credits for the Video go to TheModshia )

Formatting the SDCard:

First of all, you’ll need an SD2VITA Adapter and a MicroSD card. Every MicroSD Card should suffice but it’s advised to use at least a class10 card. You’ll also need this software package.

Now let’s start right away by formatting the SDCard…
1. Put the MicroSD card into a reader or SD adapter and put it in your PC. Extract the Software Package
2. Install Win32diskimager and open it up.
3. Select your MicroSD card and select the zzBlank.img and then press “write”. Wait for it to finish then continue with the next step.

4. Pull out the sd card and insert back in
5. Now go to the MicroSD card in the explorer and do right click->format.
6. In the now newly opened window select “exFat” as file system and DON’T set a volume label. Other settings should be allocation size=default (32kb) and quick format. If you’re done just press start and wait until it’s done.

7. That’s it for formatting. Now safely eject the MicroSD card and put it into your SD2VITA adapter

Now we’ll set-up your Vita to automatically mount the MicroSD card in the SD2VITA adapter as soon as Henkaku boots. For this, you’ll have to copy the plugin and your config.txt to ur0:tai.
Download the automount plugin from here. (This plugin will mount the sd as ux0: and the original memory card as uma0:)

1. Start your Vita and boot Henkaku. Then open up Vitashell and connect over FTP to it (Only FTP works since you need access to ur0).
2. Now we want to copy the mount plugin to your Vita and edit the config.txt to load the new plugin.
3. Copy the plugin to ur0:tai. Then go back to ux0:tai and open the config.txt. Add a line that says “ur0:tai/gamesd.skprx” without the quotation marks under #KERNEL. After that copy the config.txt to ur0:tai and delete it from ux0:tai.

4. That’s it. Just reboot your Vita now and load Henkaku.l It should now automatically mount your MicroSD card if you followed the instructions completely.

As much as I hate sacrificing the game card slot to use MicroSD cards with my Vita the idea is great and it works perfectly and with the release of Henkaku Enso this will evolve into a great hack that will allow us to use a 256GB MicroSD in our Vita for the price of a 64GB Memory Card from $ony. (Yes there are more than enough games to fill 256GB, the Vita has a few Games I know 😉 )

Source: Reddit, Youtube


Using a 256GB micro SD Card with SD2Vita at ux0:

This tutorial assumes that you already have a PS Vita or PS TV that are capable of running homebrew software, and that you already have VitaShell and h-encore installed and know how to use them. It also assumes that you know how to transfer VPK files to the system and install them. If you’re using a PS TV, it assumes that you know how to FTP files to and from the PS TV with the FTP VitaShell feature. If you don’t know what I’m talking about at all, you can follow Part 1 and Part 2 of my previous set of tutorials for the PS Vita, or my single tutorial for the PS TV.

I will reference the PS Vita method in this tutorial, but it will work for the PS TV as well. Note that in sections where I mention directly connecting the Vita to your PC via USB, you’ll follow the same instructions but simply connect to the PS TV via FTP instead. If you’re doing this on a PS TV that you softmodded yourself, you should be comfortable doing that by now.

Before You Begin

Before you begin you’ll need a few things.

  • Ensure you are running the latest copy of VitaShell. Old versions can cause issues with this process.
  • You’ll need a micro SD card that’s equivalent size or larger to your PS Vita memory card. Since large Vita cards aren’t common, this shouldn’t be an issue.
  • You’ll need an SD2Vita adapter, which adapts a microSD card to the gamecard slot on your Vita. More on this below.
  • You’ll need a Vita that has already been hacked and can run homebrew code. You can do this by following Part 1 and Part 2 of this guide. Ensure everything is working before following this guide.
  • You’ll need to ensure that all of your .skprx plug-ins are located in the ur0:tai folder and not the ux0:tai folder and that ur0:tai\config.txt does not have any references to plug-ins on ux0:. If you followed my guide to softmod your Vita, this shouldn’t be an issue. If you have plug-ins installed on ux0:tai, you’ll have to move them and update the ur0:tai\config.txt file accordingly.

SD2Vita Adapters and microSD Cards

The latest version of SD2Vita adapters at the time of this writing is version 5.0. Contrary to some things I’ve read online from only a few short months ago, SD2Vita does work with the latest version (3.68) of the Vita firmware now. When you buy a SD2Vita adapter, just ensure you get a version 5.0 card. There are many of them for sale for less than $6 shipped on eBay. In addition to the SD2Vita adapter, you’ll also need a microSD card. I would recommend getting a U1 or U3 speed micro SD card. The microSD adapter is not compatible with UHS-III, so getting a V-rated micro SD card won’t yield you any speed gains, it’ll just be much more expensive.

Install the TF Card Plug-in Tool

Launch VitaShell on the Vita, ensure it’s in USB mode, and press Select to enable the USB connection. We’re going to download and install a utility that will let us mount the SD2Vita card as either ux0: or uma0:, and even switch between the two.

Download the latest version of TF.Card.Plugin.Tool.ENG.vpk from this site:

Using VitaShell, install the VPK on your Vita. We’ll use this application later.

Preparing and Formatting the SD Card

Insert the micro SD card that you’ll be using with your SD2Vita adapter in to your PC’s SD card slot via an adapter, or via a USB micro SD card reader. Download Win32DiskImager and install it. You’ll also need a 1024 byte file, renamed with the .img extension, that contains 1024 zero characters. I have uploaded a file here that you can use.

Use Win32DiskImager to write the blank.img file to your SD card. In order to not overwrite any other external drives that you have plugged in to the PC, you should remove them before launching Win32DiskImager and ensure that the only card (or external USB device) you have inserted is the one you want to write to, just to be safe. Choose the drive letter that your micro SD card is mounted under from the interface, browse for the path to the blank.img file, select it, and click the Write button.

This should write the contents of blank.img (zeroes) to the first 1024 bytes of the micro SD card. We’re going to format the remaining disk space with the extfat file system by way of the Windows disk format utility.

Remove the micro SD card from the computer and then re-insert it. Since we shimmed a 1024 byte partition at the beginning of the drive, we broke the original partition and Windows should be telling you that your micro SD card has to be formatted before using it. That’s fine. Choose Format Disk and set the File system type to extFAT, and make sure the Allocation unit size is set to Default allocation size. Ensure Quick Format is selected, that the volume label is blank, and click Start.

Formatting should be very fast. The micro SD card should now be prepped to use in the Vita, so we’ll now need to copy the entire contents of our existing Vita memory card over to the micro SD card.

Backup Vita Memory Card to the PC

At this point you’ll want to make a settings change in Windows Explorer. In order to see all of the files on the Vita’s memory card when we mount it in Windows via VitaShell, we’ll need to enable the ability to see hidden and system files. To do this, press Windows Key + E to open Explorer. Click the View tab and click the arrow under Options. Choose Change folder and search options from the pull-down menu. In the dialog that appears, click the View tab, scroll down and click the radio button next to Show hidden files, folders and drives and uncheck the box next to Hide Protected Operating System Files (Recommended). Click Ok. If you don’t do this step you won’t be able to copy all of your files from the Vita’s memory card to the micro SD card and your SD2Vita install will fail.

Launch VitaShell on the Vita, ensure it’s in USB mode, and press Select to enable the USB connection. Connect it to a PC and open it in Explorer. You’ll now see a bunch of files/folders that we couldn’t see before, since most of them are hidden or marked as system files. Create a directory somewhere on your PC that will serve as a backup, and copy all of these files and directories to that backup folder. Depending on what you have installed, this could take a long time.

When the backup is complete, disconnect your Vita from the PC.

Mounting the micro SD Card with the S2Vita Adapter

Before we go any further you’ll want to take the micro SD card you formatted and insert it into your SD2Vita adapter. Insert the adapter in to the Vita’s gamecard slot and launch the TF Card Plug-In Tool we installed earlier.

Select the first option SD2VITA = uma0 / MemoryCard = ux0 and press Circle. Press Circle again to confirm the install, and press Circle a third time to reboot the Vita.

What this does for you is to automatically install a .skprx plugin called StorageManager to ur0: and properly configures it to automatically mount the sd2vita card at system boot. It also writes a config file that tells StorageManager where the VIta memory card should be mounted and where the SD2Vita card should be mounted. You could do this manually, but this small app makes our lives that much easier.

When the system reboots, don’t forget to launch h-encore and install HENKAKU, and then launch VitaShell.

From within VitaShell navigate to the root of the device (“” option) so you can see all mounted volumes. You should see uma0: with the correct size of your micro SD card shown. Success!

Copying Vita Memory Card Backup to the micro SD Card

Make sure your Vita is connected to the PC with USB. Press Start to bring up the VitaShell menu. Arrow down to USB Device and arrow right until it says sd2vita. Press Circle to go back out of the menu and then press Select. Your Vita will again be mounted as a drive on your PC, but this time you should see the contents of the micro SD card, which should be empty.

At this point you’ll want to take the entire contents of the Vita memory card backup that we made above and copy them all to the micro SD card. Once everything is copied, you’ll want to delete your tai folder from the micro SD card.

On a side note – I would suggest keeping a copy of your Vita memory card backed up to your PC just in case something goes wrong with the SD2Vita adapter and you need to restore your system to a new SD card or Vita memory card. To save a lot of space you could remove all of the PCSG* directories (except PCSG90096) from the \app folder. This will remove all of your actual game backups and would reduce the size of the backup significantly.

Swapping SD2Vita to the ux0: Mount Point

Exit VitaShell and launch the TF Card Plug-In Tool we installed earlier. This time we’ll choose the option SD2VITA = ux0 / MemoryCard = uma0. Reboot the Vita when asked and make sure everything comes up ok. In VitaShell you’ll see that ux0: now matches the size of your micro SD card, and your Vita Memory Card should be mounted as uma0:.

Note that if you have a “fat” version of the Vita (the one with the OLED screen), you will need to keep both your memory card and SD2Vita inserted for the system to work properly. This is because HENkaku requires a memory card to properly run, since it’s initialized before the SD2Vita driver can be loaded to mount the SD2Vita card. If you remove your Vita memory card, you’ll boot to a Vita home screen with no bubbles except the factory installed applications. You will not be able to launch h-encore or VitaShell (or any other software) because the bubbles for them won’t exist.

Knowing that, however, you can launch VitaShell (or connect via USB to a Windows PC) and delete all of the large games files from uma0:app. This will free up almost all of the space on your Vita card to use for other things. I would not recommend wiping the Vita card completely, or removing any other files aside from games you installed in the app directory, as if you do this there will be no way to recover the Vita should something happen to your micro SD card.

Games installed by PKGj will always install to ux0: (which is now your micro SD card), and generally all of your Vita games will run from there was well. You do have the option to create new directories on uma0: to store other files and non-Vita games and things though.


That’s it! The SD2Vita adapter is a pretty sweet piece of equipment for less than $10 shipped, and will let you get the most out of your Vita without having to spend a ton of money on Sony’s proprietary Vita memory cards. I imported a 64GB Vita memory card from Japan years ago for around $100, and a quick search reveals that they’re still fetching that price today. Ridiculous. Using a micro SD card is much cheaper and much more convenient should you ever need to replace it, as they’re everywhere.

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SD2Vita – The Ultimate Guide Is Here

SD2Vita is an exciting niche for anyone interested in the mechanical assembly of PCBs because it touches on what most of us love: PS gaming. Primarily, SD2Vita is just a micro SD adapter inserted into the standard Sony PS Vita.

However, it adds some charm with its ability to offer more memory for gaming. Thanks to the advancements made in SD2Vita, gamers can now extend their external memory storage to about 256GB.

Then again, the SD2Vita’s hype doesn’t go without a few issues. As manufacturers of PCBs, we have noted a spike of problems related to this technology.

In this edition, we brought together different views that could help you survive in manufacturing SD2Vita PCBs. We also tried to showcase the critical SD2Vita hacks and tricks you need to possess when using the adapters. If you want to know more about using the Eagle to design, please see Eagle PCB Design Full Version. Are you ready to roll? Well, let’s get started.

So, What Is SD2Vita?

1.1 Definition

As already highlighted, SD2Vita is a Micro-SD adapter designed for use in a regular PS Vita game card slot.  The SD2Vita adapter allows gamers to use the standard micro-SD card rather than Sony’s PS Vita memory card. At the moment, SD2Vita comes in either version 3.0 or 5.0.

 Also, these adapters run on the standard PS Vita firmware (version 3.60 or later).  Because of this compatibility, you don’t have to scratch your head, again and again, trying to find compatible software accompaniments.


1.1.1 Something About PS Vita

The Play Station Vita (PS Vita) is a portable, hand-help play station console produced by Sony in 2011 as part of their larger plan for the 8th generation of Video games.

This device became famous for its ability to move the PC gaming experience onto a portable device. SD2Vita is a memory card adapter designed to be used by the PS Vita card slot instead of the proprietary Sony Game memory card.

Because SD2Vita is compatible with Sony’s firmware, everything else about it is all set. Other additional vendor software applications make modern gamers prefer SD2Vita over Sony’s proprietor cards.

These factors lead us to our essential question: why should you consider going the PS2Vita way?


1.2 Is SD2Vita For Me?

As we shall observe towards the later chapters of this edition, SD2Vita has awakened incredible community support and popularity among gamers in modern times.

Consequently, the increase in polarity has pushed the demand for SD2Vita adapters which directly dictates their production. Moreover, when the output of particular PCBs increases, it then becomes of interest to PCB engineers. 

While doing a short online review, I noticed a few compelling reasons that back this popularity of SD2Vita. The three principal reasons that make most gamers love SD2Vita include:

1.2.1 More Storage space

SD2Vita adapters allow players to use their own ordinary micro SD cards instead of Sony’s proprietary PS Vita micro SD. 

At the moment, these adapters support up to 256 GB of storage space. Because of this, gamers can quickly increase their storage space by buying standard Micro SD cards with more storage capacity. 

1.2.2 User Preference And Freedom

Look. I find PC games more interesting the more freedom accorded to me. For instance, I adored a game so highly because it allowed me to drive virtual cars like crazy and make accidents like I was acting in some “Fast And Furious” movie.

Moreover, then came a different one that allowed me to shoot like a freaking terrorist. Ooh boy! Gulp. Those were my ideal games. Besides the freedom to break the rules in the gaming environment, I also fancied running the game on multiple devices with different computing abilities.  

That was my (personal) view of an ideal computer game. However, when checking through other gamers, I noted that most of us as players share a similar taste of “freedom.”

Now, think about it; would gamers love to be tied to using only one type of hardware? (I guess they don’t.) Isn’t it the nature of players to try out whatever is new and exciting?

SD2Vita shifts the attention of SD storage from Sony’s standard cards and allows gamers to adopt cards that suit their preferences. This aspect now allows more PCB designers to be crafty and more intelligent to woo more sales.

1.2.3 Cheaper

Though the cost of SD2Vita adapters keeps changing, these adapters have proven to be cheaper to buy when compared to the regular Sony Micro SD cards.

Of course, there is always a tradeoff with this reduced price as some of the adapters may be incompatible with some PS Vita gamepads. Even so, most of them are above the bar.

1.3 Verdict

However, then, our question was: is SD2Vita for me? Well, honestly, there is no fixed answer to this question. To most people, the idea of adopting new technology is often met with some doubts.

However, maybe through a good study and comparison of the advantages explored, you will conclude whether you will or won’t go with the SD2Vita technology.

If you feel like you might want to adopt it, I advise you to stick around for the following few chapters as we explore the installation and a few hacks of the technology.

SD2Vita Setup

Though the advantages of using SD2Vita somehow outdo the cons of adopting the technology, there is more to installing the PS2Vita adapter than meets the eye.

This process involves three main steps: determining the version of the SD2Vita adapter, formatting the storage micro-SD card, and installing a few software applications. Before we set to the installation process, let’s first check out the requirements of setting up a new SD2Vita adapter.

2.1 SD2Vita Setup Requirements

       1. The PS Vita HENKaku Enso Firmware: Ensure you download the appropriate PS HENKaku firmware for the SD2Vita adapter. At the moment, it could be recommendable to opt for versions later than 3.65.

Also, consider checking through our “Tricks and hacks” section for a collection of other vendor applications like AutoPlugin that could be helpful during installation.

       2. The SD2Vita adapter: Also, you will need to order a few SD2Vita adapters. At the moment, the two main versions of SD2Vita are version 3.0 and version 5.0.

Due to their popularity, these two versions have broad community support from gaming forums. Because of this fact, you are often likely to receive aid whenever you get stuck using these adapters.

Also, as I had noted from the beginning, SD2Vita still exists as a blue ocean without much competition but is prone to constant and frequent improvements. The later versions (SD2Vita v3.0 and v5.0) are better materials than their predecessors.

They are also able to support more vendor applications and tricks that can make gaming more enjoyable.   

       3. Micro-SD card(s): you will also need a standard micro-SD card to store games and setup files. SD2Vita supports up to 256GB.


2.2 SD2Vita Firmware Installation

Once you have gathered the three required components for set up, now proceed as follows:


       1. Move the UX0:tai folder into the UR0:tai folder and delete the original UX0: Tai. The UX0:tai folder allows you to use the SD2Vita adapter once the vita card gets inserted.

The UR0: Tai, on the other hand, is the folder that acts as the internal memory of the Vita for slim FAT models and PSTVs models. Therefore, this step is critical as it helps to eliminate the path-related complications when you begin to use SD2Vita.

       2. Download SD2Vita adapter drivers from Github.

       3. Download The zzBlank.img File.

       4. Copy the “games. sprx” file (included in the SD2Vita adapter drivers) into the UR0:tai using the VitaShell through USB.

       5. Open the “config.txt” file in UR0:tai. Now add the text “ur0:tai/games.skprx” immediately after the line with the word  *KERNEL.

       6. Make a backup of the UX0:tai folder on your computer. This step is essential as we will require it in the preceding stages. It is also necessary as you may encounter installation challenges in the later grades and might need to repeat the steps from the beginning (if you don’t make the backup now).

Also, if you are operating through the VitaShell USB, it is advisable to ensure that all the hidden files are visible before making the backup.

       7. Now, install the zzBlank setup into your Micro-SD card using the steps guidelines below.

Setting Up A Micro-SD card for SD2Vita Adapter

3.1 Micro-SD Card Setting Up In Windows Operating System


       1. Download an appropriate Windows disk imager like the Win32 Disk Imager.

       2. Install the setup on your computer and run the application.

       3. Choose the option of making a new disk image.

       4. Select the zzBlank.img that you downloaded earlier as the source for the setup and your micro-SD card as the disk, then click “write.”

       5. Hang on for a few seconds for the file to be written.

       6. Once you are done, eject the micro-SD card and return it.

       7. Windows will prompt you to format the drive.

       8. Format the drive with the exFAT File System.

       9. Once done, copy the backup files for the card we had made earlier into the micro-SD card.

       10. Now, insert the SD card back to the SD2Vita adapter and insert it into the PS Vita, then reboot the PS Vita.


3.2 Micro-SD Card Setting Up In Macintosh Operating System


       1. Navigate to Disk Utility -> Select Card -> Partition -> Options -> MBR -> 1 partition -> exFAT

       2. Copy the memory card backup we had made before into the SD card.

       3. Insert the SD card back to the SD2Vita adapter and insert it into the PS Vita, then reboot the PS Vita.

3.3 Micro-SD Card Setting Up In Linux Operating System(s)


       1. First, locate the whole-device node in the “/dev/” directory. For instance, it could be labeled as “dev/sda1”. When you are uncertain, use the “mount” command. Be sure to replace the “sda1” with an appropriate label.

       2. Unmount all the partitions without ejecting the Micro-SD.

       3. Copy the blank.img file into the SD card in the terminal. E.g. “dd if=/path/zzBlank.img of=/dev/sda1”.

       4. Eject the micro-SD card and insert it back.

       5. Format the SD card using exFAT. E.g., you can type the following in the terminal screen “mkfs.exFAT /dev/sda1”.

       6. Copy the file backup you made earlier into the micro-SD card.

       7. Insert the SD card back to the SD2Vita adapter and insert it into the PS Vita, then reboot the PS Vita.

3.4 Congratulations. You’ve Finally Made It.

At this point, your Vita should be able to recognize the SD2Vita adapter you inserted. Orange LED next to the adapter should repeatedly blink once you have inserted the file to indicate that the PS Vita is reading the files in the micro SD.

Additionally, it would help if you observed that the SD2Vita adapter is now mapped to UX0.

If these two indications are shown, then it means that your installation was successful. At this point, feel free to install more vendor games and install them on your PS Vita as you wish. You have successfully learned how to set up the SD2Vita adapter.

Now to run any new vendor games, you will only need to mount them in UX0. However, there are times when issues of navigation and game compatibility may arise.

In the next chapter, we will look at some tricks and hacks that can make your experience with SD2Vita worth remembering.

SD2Vita Hacks & Tricks

Trick 1: Using Switch2SD2Vita to switch storage between UMA0 and UX0

When using the SD2Vita adapter, most vendor games are installed and run on the UX0. As you might have noted from the installation process, we shifted the default storage from UMA0 to UX0.

Now, there are times that you would love to peek into the UMA0 storage. This step is often limited to rebooting your PS Vita and choosing the storage as UMA0. The Switch2SD2Vita is an excellent plugin that can enable you to switch between UMA0 and UX0 without rebooting quickly.

There are sometimes that your PS Vita might fail to recognize or run the plugin. In such cases, we advise you to consider an updated version of the plugin (Version 2.0 is the latest release) and retry it.

If it still fails, then you might have to remove the micro SD card from the SD2Vita adapter.

This plugin is advisable as it is open-source. Because of this nature of the plugin, it has been used by several gamers and addressed several bugs. Thus, it currently stands as the market’s stable and secure plugin.


Trick 2: Using HENKaku AutoPlugin to install plugins

For newbies to SD2Vita, the ocean is always blue with several plugins that you can use to install applications. However, most of the plugins sometimes fail to work. This experience can sometimes be very frustrating. HENKaku’s AutoPlugin is the ideal plugin for the installation of games.

AutoPlugin loads with HENKaku (version 3.6 or later). As such, it is easy to locate and use. It is recommendable over the games plugin for installing games.

Trick 3: Using NoNpDRM

Like I had insisted in the beginning, gaming is only fun when you do away with restrictions: when you have absolute freedom to break a few gaming rules. This plugin will allow you to get around the DRM protection on PS Vita content.

Of course, other favorite plugins (like MaiDump and Vitamin) perform tasks related to the same job the NoNpDRM plugin performs.  However, we recommend this plugin as it is free to download and use (open-source).

Also, it has undergone several updates to ensure its stability and safety when used. Even though the app does not require you to install Enso, it is recommended that you install it alongside the plugin.

To install this plugin, you need to download the NoNpDRM setup files into your Tai folder. Next, you will need to update the configuration file “config.txt” file within UR0:tai under *KERNEL with the appropriate name of the setup file, e.g., adding “nonpdrm.skprx.”


Here Is My Take

As I had indicated initially, the SD2Vita niche is relatively new in both gaming and PCB development. But SD2Vita is a recommendable improvement as it grants gamers the ability to extend the amount of external storage space they can utilize for gaming at a lower cost.

The technology also offers players the freedom to explore more games and generally makes the gaming experience exciting.

Now, when analyzing this trend (as a gamer rather than an engineer), I can observe an increasing trend in the popularity of SD2Vita over the proprietary Sony SD cards for PS Vita in many gaming forums.

This popularity can also account for the increased complaints of poorly developed PCBs for SD2Vita adapters.

Now, just like any new technological advancement, SD2Vita was bound to face a few challenges from its onset. Sure enough, it has suffered several problems in the past, and it is still likely to face more in the coming days.  

However, we have also strived hard to ensure that we now manufacture advanced PCBs for SD2Vita adapters.  Also, you can order them at a bargain here.

You’ve Got A Few Worries? Yes, We Can Help

In this edition, we have strived hard to gather and compile some of the challenges we believe may be facing most gamers and questions that most sellers of SD2Vita adapters are facing.

Even so, we think you might still have more worries about SD2Vita adapters. Feel free to contact us, and we will take the time to respond to your fears.

Also, if you might need some other PCB printed boards, please feel free to reach out to us for a quotation.

Extended Reading



For support in English, ask for help at HENkaku on Discord.

If you appreciate this guide, we accept Donations.

Required Reading

StorageMgr is a multi-purpose kernel plugin for the PS Vita (TV) which allows for the use of alternative storage devices such as a USB drive, an SD2Vita, or a psvsd adapter.

The SD2Vita is a microSD to game card adapter which is inserted into the game-card slot in your device, while the psvsd is a microSD adapter which replaces the 3g modem on 3g PS Vita models.

By using the StorageMgr kernel plugin, the USB drive or microSD card you use will be mounted to just like a Sony memory card. This is very useful because microSD cards are significantly cheaper than Sony memory cards (especially at higher capacities).

This will use FTP (File Transfer Protocol) to transfer the files, so your Vita and PC must be connected to the same network.

You must have already installed VitaShell to use this.

What You Need

  • A formatted storage device compatible with your system
  • An FTP Client such as WinSCP or CyberDuck
    • Alternatively, you can also use the USB transfer feature of VitaShell
  • The latest release of StorageMgr
    • should be edited to fit your situation as instructed in the README
    • should be kept as-is if you plan to keep a Sony memory card in your device, and removed otherwise
    • should be kept as-is for PS Vita 2000 and PS TV users, and removed for PS Vita 1000 users
    • should be kept as-is for SD2Vita users, and edited to for USB drive and psvsd users
    • should be removed unless you have multiple storage devices (in which case the device which is not assigned to should be assigned to )


Section I - Installing Plugins

  1. Launch the VitaShell application
  2. Press (Select) to enable FTP access on your device
  3. Open your FTP client on your computer
  4. Enter the IP Address and Port displayed on your device
  5. Using your FTP client, copy all files from to
    • Overwrite any existing files in the folder
    • If you do not have a folder, skip this step
  6. Transfer to the folder
  7. Transfer to the folder
  8. For any paths in which contain , replace with
    • If you did not have a folder, skip this step
  9. Add the following line to under the line:
  10. Delete the folder
    • This is an important step as HENkaku will not load plugins installed in if it detects that exists

Section II - Restoring Data

This section will copy the data from your old Sony memory card to your new storage device.

  1. Backup the contents of to a folder on your computer
    • This may take some time if you have a large amount of data on your Sony memory card
  2. Insert your new storage device into your computer
  3. Copy the contents of your folder to your new storage device
    • This may take some time if you have a large amount of data on your Sony memory card
    • Do not copy the folder itself to your new storage device
  4. Insert your new storage device into your PS Vita (TV)
  5. Press (Circle) on your device to close the FTP connection
  6. Close the VitaShell application
  7. Reboot your device
    • If your device does not have Ensō, you will need to manually launch and exit h-encore to enable homebrew
    • This is required to load the new kernel plugins added to

If you want to reclaim the space on your memory card (to use for storing PSP games for instance), you can delete the contents of (the new memory card mount point) and / or (if you have a PS Vita 2000 or PS TV).

If you decide to do this, you must not delete these folders if they exist:

    This is because you must keep h-encore installed to the memory card so you can enable HENkaku (and therefore StorageMgr) after a reboot.

    Your new storage device is now configured and ready for use at the mount point specified in your .


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