Aloha! After recovering from yesterday's hangover with Day 1 of Blizzcon 😛 today we bring you the arsenal of weapons for the Death Knight. Next we will show you each specialization with its corresponding weapon and its little story that each one of them brings. Are you ready to discover them? Let's go there!
Artifact Weapons: Death Knight
Only the most seasoned veterans of Azeroth possess the strength to wield legendary artifacts against the Burning Legion. Your weapon forged in myth increases in power as you do, and your decisions will modify its abilities and its appearance, its sounds and its handling in combat. Model your artifact to be the perfect battle instrument, and guide your faction in such a critical situation.
Blood - Maw of the Damned
An ancient Legion ax forged from metal that drains life energies from its victims. The soul of its creator is trapped inside and suffers a curse that makes it insatiable. For over a thousand years, a cunning old mo'arg has used the ax to crush all rebellion and to consume the life force of the Legion's enemies. Throughout its long and infamous history, the weapon has made its demonic owner tremendously powerful.
Frost - Frost Emissary and Frost Reaver
Created by the Burning Legion to corrupt the world of Azeroth, the Frostmourne was shattered by the Crematorium atop Icecrown Citadel. Countless souls were freed as the blade broke, but others were not so lucky. Today, the Frostmourne Fragments can be re-forged and infused with even greater power. But first, the spirits that are still trapped inside must be subdued to respond to the will of their owner.
Profane - Apocalypse
The vampire demons known as nathrezim forged this ancient sword that brings violence, plague and death. Apocalypse quickly built up a terrifying reputation at the hands of a Tirisfal Guard mage, who was unable to control his destructive energies. In time, the dark servant horsemen of Medivh, the corrupt Guardian of Tirisfal, seized the sword and hid the blade in the catacombs below their home, the tower of Karazhan.
All Rogue Artifact Relics & Traits Table
Hi! This simple guide lists in a table information about ALL WoW Rogue ARTIFACT RELICS for each specialization. We will be updating this with a quick good traits per spec once we have all the other classes up.
Use the search/filter boxes This guide wont be half as useful without em.
Relic Listing Disclaimer & Notes
ALL INCLUDED RELICS are the only realistic ones you want or can farm. None of that low level quest garbage. There are others I havent put yet, like from World Quests since I dont exactly know which ones they are would appreciate help there.
Below is a table of ALL Rogue USABLE RELICS with traits for each specialization.
Rogue Relic ALL SPECS elements: Blood, Fel, Iron, Shadow, Storm
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Rogue: Assassination Artifact Relic & Traits List
Below is a table for all Assassination Rogue usable relics with traits.
Assassination Rogue Relic Elements: Shadow, Iron, Blood
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Rogue: Outlaw Artifact Relic & Traits List
Below is a table for all Outlaw Rogue usable relics with traits.
Outlaw Rogue Relic Elements: Blood, Iron, Storm
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Know Your Lore: Rogue Artifact lore in Legion
Rogue lore is a littledifferent in Legion, partially in regards to Rogue Artifact lore, and partially just due to the Rogue class itself. Rogues fall into a space similar to Warlocks in that the class itself isnt exactly known for being altruistic. But while you can argue that Warlocks in the Alliance and Horde are working on mastering the dark magic of the Burning Legion in the hopes of using their own weapons against them, Rogues really dont have that excuse. Rogues are justrogues, creatures of opportunity, masters of stealth who are not above a little petty thievery and murder, if the price is right.
But hey its really hard to get by in the world, even by petty thievery and murder, if the world doesnt exist so I suppose thats as good an excuse as any to take on the Burning Legion, right? Lets take a look at Rogue Artifacts.
Please note: This column covers content for World of Warcraft: Legion, and contains some spoilers from the alpha.
Assassination: Anguish and Sorrow
From the official site:
The orc warlock Guldan had these daggers made for his personal assassin, Garona. The blades are said to drink blood and inflict traceless poison, leaving little sign of their grim work: the perfect tools for an assassin. She used them to carry out countless atrocities while under Guldans control, including the murder of Stormwinds King Llane, whom she had befriended. Afterwards, in anguish, she asked a trusted ally, Meryl Winterstorm, to help her hide the blades away in the hope that theyd never have to be used again.
The weapons for Assassination Rogues are two of the most notorious daggers in the history of Rogue lore. Anguish and Sorrow were the blades of Garona Halforcen, the very blades she used to kill King Llane Wrynn during the First War. Yet I find myself slightly confused by their inclusion here. First theres the fact that description text clearly states Garona would rather they never be used again which is understandable. When Garona carried out these acts, she was under the direct control of the Shadow Council, working against her will.
In the case of King Llane, he was the one human being who actually treated her with respect from the moment they were first introduced. She wasnt exactly someone you could call a friend, but she was far closer with the king than with any other Human ally possibly even including Medivh, who fathered her son. Killing Llane wasnt just another job. She didnt want to do it. She was forced to do it, and in the Warcraft comics its noted by Varian that Garona was crying while she was carrying out the task.
With all that said, it seems a little odd that Garona would suddenly be fine with the idea of anyone wielding those daggers again. They arent just instruments of swift death, theyre a reminder of a time in Garonas life in which her self-control and free will were stripped from her. Mind you, they were stripped by the Shadow Council, who were working in league with the Burning Legion, so perhaps shes all right with these weapons being used against the Burning Legion. At this time, Assassination Rogues arent available on the alpha, so we have yet to see just what acquiring these weapons will take.
Outlaw: The Dreadblades (Fate and Fortune)
From the official site:
Shortly after the Cataclysm, Admiral Eliza Goreblade discovered a pair of ornately crafted cutlasses inside a recently unearthed wreck not far from Booty Bay. Though the origins of the blades are unclear, their power was not, as Eliza quickly made her name known pillaging countless ships across the Great Sea, none able to best her in combat. Rumors spread among pirates and sailors about the Dreadblades, the most common ones all agreeing that they are cursed, and that if they should ever stop being fed new victims, theyll claim their owner instead.
Outlaw Rogues, on the other hand, are the only current Rogue spec that can be played on the alpha, and you can go through the process of acquiring these blades. The story here starts out simply enough: Youre looking for the Dreadblades, cutlasses that were found by Admiral Eliza Goreblade after the Cataclysm. According to the description on the blades, No blade can shed the blood of so many innocents and not demand a toll on its wielder as well. These blades have a thirst that will never be quenched, you should leave them be.
Of course we arent going to do that.
But playing through the Rogue quest chain reveals that these particular blades arent just any blades. Confronting Eliza also reveals that shes working with or in the control of an Eredar named Talgath. Talgath is significant: On Argus, he was a friend of Velens, and when Velen turned down Sargeras offer, he asked Targath to help him gather other like-minded Eredar to flee the world. Talgath decided to turn around and tattle to Kiljaeden instead, and later became the Eredar in charge of hunting down the Draenei. He was the one who discovered Draenor, noticed the Orcs, and brought them to Kiljaedens attention.
Needless to say, hes bad news. But defeating Eliza and taking the Dreadblades for yourself does nothing to resolve the situation with Talgath hes simply there via a Legion communication device, and the connection is cut once Eliza is slain. And that is a pretty good indicator that despite your success, its incredibly likely that we havent seen the last of Talgath, and this isnt the end of the story as far as Fate and Fortune are concerned.
Subtlety: Fangs of the Devourer
From the official site:
Goremaw the Devourer, Sargeras personal hound, claimed countless lives before it was eventually ambushed and killed on another world long ago. Following the hounds death, Mephistroph had its fangs crafted into two powerful daggers that still carried with them some of the potent withering essence that made Goremaws bites so deadly. These daggers were passed to Akaari, one of Sargeras most deadly assassins, who wields them to this day.
This is kind of where we start to sense a theme with the weapons Rogues are using in Legion: every weapon was in some way an instrument of the Burning Legion. And thats where a little bit of that correlation between Warlocks and Rogues comes in youre using the Legions weapons against them. With Rogues, however, its not dark spells and sorcery, its blades, steel, and in the case of Subtlety, the fangs of one of Sargeras hounds. That might not seem very subtle, but hey, a blades a blade, right?
As with Assassination, the Subtlety Rogue isnt yet available on the alpha. But given where the fangs are said to be with one of Sargeras most deadly assassins you can pretty much gather that getting your hands on these things is going to require every ounce of stealth and subtlety youve got. Outlaws weapons pit you face to face against your enemy, it stands to reason that Subtletys blades will require the expertise and tools of that specialization to acquire.
Rogues are in a strange spot in the Legion alpha right now. The class hall feels very small and unfinished compared to other classes, and Rogue lore itself raises a lot of questions. Specifically, the fact that youre working for an organization called the Uncrowned. Garona appears to be the leader, and she has this to say when you first arrive:
We are the Uncrowned; the slayers of kings; the downfall of empires; the unseen blades that write the true history of this world. You have a critical role to play in our plans if you are willing to pledge yourself to the order.
It seems slightly odd that Garona, she who wept over King Llanes corpse even as she killed him, would suddenly be just fine with starting, leading, or otherwise being involved with an organization that touts itself as the slayer of kings. It feels tremendously out of character for her, especially given everything she went through in the Warcraft comic series, and in The Last Guardian. It makes me wonder if perhaps there was more to her absence during the Chogall encounter in Cataclysm if maybe, just maybe, Garona hasnt actually freed herself from the Legions grasp as fully as wed thought. Well have to wait and see on that one and hopefully well see a little more depth added to Rogue lore as the alpha continues as well.
Just in case you missed them, dont forget to check out our coverage of the other Artifact weapons well be seeing in Legion:
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Filed Under: Anguish And Sorrow, Artifact Weapon Lore, Assassination, Dreadblades, Fangs Of The Devourer, Fate And Fortune, Garona, Legion, Legion Artifact Lore, Outlaw, Rogue Artifact Weapons, Rogue Lore, Subtlety, Uncrowned
Legion: Rogue Artifact Reveal
Only Azeroth’s most seasoned veterans possess the fortitude to wield Artifacts of legend against the Burning Legion. Your myth-forged weapon grows in power as you do, and your choices will change its abilities and the way it looks, sounds, and feels in combat. Fashion your Artifact into the perfect instrument of battle, and guide your faction in its most desperate hour.
You have become one of the greatest Rogues in Azeroth, deserving of a weapon not only with power—but with a name.
Thief, Assassin, Outlaw
Rogues have three distinct specializations: Assassination, Outlaw, and Subtlety. Each brings with it a unique identity that is reflected within the Artifact weapon choices.
- Assassination Rogues will be able to spend quality time getting to know Anguish and Sorrow—twin blades made for ruthlessly dispatching those caught in their wielder’s sights. These are precision tools, perfect for finding their mark and eliminating them.
- Outlaw Rogues are the unscrupulous combatants of Azeroth. They bend the rules, change them, and put those who would stand against their “choices” to task with The Dreadblades (Fate and Fortune). These blades are meant to cut deep in toe-to-toe combat.
- Subtlety Rogues will enjoy the silent elegance of the Fangs of the Devourer when they strike at the enemy from within the shadows. These daggers bite with all of the venom of a viper—quick, stealthy, and deadly.
Each Artifact is a symbol of the might of the Rogue that wields it. Names have power—learn those of these mythic weapons well, for they will be your constant companions against the deadliest foe you’ve faced yet.
Assassination - Anguish and Sorrow
The orc warlock Gul'dan had these daggers made for his personal assassin, Garona. The blades are said to drink blood and inflict traceless poison, leaving little sign of their grim work: the perfect tools for an assassin. She used them to carry out countless atrocities while under Gul'dan's control, including the murder of Stormwind's King Llane, whom she had befriended. Afterwards, in anguish, she asked a trusted ally, Meryl Winterstorm, to help her hide the blades away in the hope that they'd never have to be used again.
Outlaw – The Dreadblades (Fate and Fortune)
Shortly after the Cataclysm, Admiral Eliza Goreblade discovered a pair of ornately crafted cutlasses inside a recently unearthed wreck not far from Booty Bay. Though the origins of the blades are unclear, their power was not, as Eliza quickly made her name known pillaging countless ships across the Great Sea, none able to best her in combat. Rumors spread among pirates and sailors about the Dreadblades, the most common ones all agreeing that they are cursed, and that if they should ever stop being fed new victims, they'll claim their owner instead.
Subtlety – Fangs of the Devourer
Goremaw the Devourer, Sargeras' personal hound, claimed countless lives before it was eventually ambushed and killed on another world long ago. Following the hound's death, Mephistroph had its fangs crafted into two powerful daggers that still carried with them some of the potent withering essence that made Goremaw's bites so deadly. These daggers were passed to Akaari, one of Sargeras' most deadly assassins, who wields them to this day.
Weapons rogue artifact
.Subtlety Rogue Artifact Weapons
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